A newly-released video game from the Czech Republic is subject to ongoing calls for a boycott following comments made by its creator against censorship and the progressive politics of “social justice.” The boycott isn’t going as planned.
Despite the loud complaints from its most vocal detractors in the gaming press, Kingdom Come: Deliverance has sold more than half a million full-priced copies within the span of two days—turning a profit that more than makes up for its development and marketing costs.
Game designer Daniel Vávra has been an outspoken supporter of the GamerGate movement for ethics in games journalism. He chimed in with support for the consumer rights group after his game was accused of “whitewashing” Europe with its adherence to historical accuracy.
A detractor named MedievalPOC on Tumblr, spurred on by complaints and “questions” from progressives in the video game community, claimed that Central Europe was heavily populated by sub-Saharan Africans during the Middle Ages.
It’s curious then why the populations of Central European nations remain largely homogenous in the 21st century, even with their inclusion into the European Union and the influx of migrants from the Middle East, Africa, and Central Asia.
In 2014, Kotaku was among one of the many mainstream gaming publications to signal boost the Tumblrina’s complaints, referring to Malisha Dewalt (MedievalPOC) as an “awesome internet historian.” Dewalt’s wild claims that Beethoven was a black man have seemingly gone unchallenged by the unhinged progressive press.
Parroting her talking points, Kotaku, the Daily Dot, and many other websites called the Czech developers and its obstinate supporters “idiots” for wanting to explore the historical setting of medieval Bohemia. It’s not every day that you get to see a game from the Czech Republic representing Bohemian history.
With so many fantasy titles to fill one’s Steam library until the end of days, Kingdom Come: Deliverance is a breath of fresh air.
Speaking to Kotaku in 2015, Vávra decried progressive calls for censorship and controls over creative expression.
“Its all about political correctness,” wrote the developer. “The corruption and ethics are just the result of it. I believe in freedom of speech, even when I hear things I despise. The only way to deal with a bad idea is to provide a better idea and convince people about it with arguments. Nothing good ever came out of censorship.”
“What we saw over the last couple of years (in 2013 and 2014) is lot of articles in gaming media that were exaggerating some problems to absurd proportions and creating [an] atmosphere of hostility against people who disagree with them. We heard only one side of the story all the time for some reason,” he said, calling for open discussion about such issues rather than condemnation by an ideology-driven press.
Despite the many complaints leveled against the game’s supposed “white supremacist politics”—a claim that’s swiftly disproven if you play the game—since it was first announced, and even past its release earlier this week, Kingdom Come: Deliverance has sold more copies on the PC in two days than most “triple A” titles have, despite being put up at a discounted price.
At its peak, close to 70,000 gamers were enjoying the game simultaneously—a number that dwarfs major releases like Assassin’s Creed: Origins and Wolfenstein II: The New Colossus, even outselling the latter.
Progressives in the gaming press and the SJW community have paid no heed to Vávra’s calls for moderation and discussion over political topics, preferring instead to condemn the title and many others like it (along with their creators). Their obstinate stance has had little bearing on the tastes of gamers, who are more than eager to ignore their pleas for censorship and simply enjoy the game for what it has to offer.
To those boycotting the game, mission accomplished.
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